How to Play Solarpunk
A beginner-friendly walkthrough of the game's core mechanics — survival, farming, animals, building, energy and the airship — drawn from Solarpunk's own in-game tips.
Getting started
You wake up shipwrecked on a scattering of solar islands. Gather, craft, farm and rebuild your airship.
Have fun farming, building your home and flying with the airship.
When you receive items, a more detailed overview of the obtained items will appear on the left side of the screen.
Important key items, such as Crashed Airship Components, can be found in your inventory under "Show Key Items."
By holding down shift when clicking, you can move items between the hotbar and inventory more quickly.
You can split item stacks by right-clicking on them. And you can quickly transfer items between inventories by holding Shift while clicking.
If you’ve selected a stack of items, right-click on a free slot to only drop a single one.
Survival & needs
Keep hunger, thirst and the weather from ending your run.
Only rainwater is clean enough to be drunk. Some foods, such as raspberries, also help satisfy thirst a bit.
You can satisfy your thirst by eating food like berries or drinking fresh water from a rain collector.
In your house, you are protected from thunderstorms. Fully grown plants can be damaged by a thunderstorm if they are not sheltered from the direction the wind is coming from. The best options are to harvest them in time before a storm or to build a greenhouse.
With a bed, you can skip the night or set a new spawn point. Sleeping has no other effects.
Farming
Water, seeds and a reliable early food supply.
Plants only grow when they are watered. Rain automatically waters the fields.
Growing raspberries early on is essential for securing a steady food supply. They also satisfy thirst a little bit.
You can obtain random seeds and saplings by tilling a field with a hoe. Once you've discovered new plants, they can also appear while tilling.
Animals
Shelter, feed and breed chickens, sheep and pigs for produce.
Happy animals produce ressources that can be collected in the basket at the shelter.
Animals automatically stay near their feeding trough as long as it’s filled.
Animals will follow you if you’re holding their favorite food.
For animals to reproduce, you need two of the same species with all needs fulfilled. Each animal requires its own shelter to fulfill its needs. Animals will only breed if there’s an available shelter nearby.
Animals can be transported to other places using an animal transporter. Place the base where you want to bring them, then use the transporter to move the animal to that base.
Unlock ”Animal Basics Pack“ in the Research Table to learn more about animals.
Tools & gathering
Mine, chop and fish — and know when to automate.
You can destroy very large Rocks and very small stones with a Pickaxe Large stones need more hits than small ones.
Use pickaxe on ore patches for loot, but it breaks fast — automatic drills don’t break and work better.
Almost everything made of wood can be burned. Larger items burn significantly longer.
Glass and other useful resources can be crafted in the furnace.
Different lakes offer different loot — try fishing in several spots.
Building
Foundations, floors, stairs and the radial build menu.
With a hammer, you can not only build houses but also navigate the terrain more easily using stairs and bridges.
Stairs can be helpful for overcoming heights. They can be built with a Build-Hammer. Stairs can also be stacked.
Foundations can be extended with floors when the distance to the ground becomes too high.
Upper Floors can be attached to Foundations to construct bridges.
Main building part can be selected in the center. Special and alternative parts can be found for some components in the outer ring.
Energy & automation
Wire devices together and let logic blocks run them for you.
You can pull out cables from any cable connector and attach them to other cable connectors.
Power networks work without a network display, but a network display helps to maintain an overview of the network.
This device can, for example, turn lights or sprinklers on and off depending on time and weather. For example: Connect your lamps on one side and the power source on the other side. Then connect a day/night sensor in the middle that opens and closes the energy circuit when it turns on/off. If you want the lights on during the day instead of at night, use the button to invert the input signal.
Once you’ve placed and named a drone, you can go to drills and select the drone that should pick up the resources, and bring them to the drones base.
The airship
Repair it, charge it, dock it and extend its range to new islands.
You can obtain crashed airship components from a crashed airship.
Airship upgrade components acquired from the merchant are added to your Key Items inventory. They can be used at a dock to increase the airship’s range.
The airship charges through its built-in solar panel, though this naturally depends on sunlight exposure.
Hover near the ground to dock; the airship will automatically descend
Tip: Docking and precise flying is more easy in first person view.
If you lost or crashed your airship, you can retrieve it at your dock.
Crafting & the merchant
Alternative recipes, research blueprints and trading by post box.
For some crafting recipes, you will find alternative versions in your crafting table.
A post box where goods can be sent to the merchant in exchange for vending machine tickets.
Once unlocked new colors in the vending machine, they can be selected at the dock.
